what will you learn
Make your own online multiplayer games using Unity and Mirror.
Create a working RTS game designed for 2 to 4 players (but with no upper limit on players!).
Learn the client-server model of making online multiplayer games.
Use the Steam API to play your game against your friends online.
Practice fundamental multiplayer principles such as synching variables, remote procedure calls (RPCs) and writing server authoritative logic.
Implement intermediate C# coding techniques such as events, inheritance and interfaces.
Create a gameplay lobby to help with matchmaking.
Implement a range of cool RTS gameplay features such as multi-select, unit spawning, RTS combat, nav mesh movement, mini-map, and more.
Who this course is for
This course is for intermediate Unity users who want to create their own multiplayer games.
Our Complete Unity Developer course provides the perfect pre-requisite.
Requirements
We recommend you take at least the first half of our Complete Unity Developer 2D or 3D, or equivalent, as a pre-requisite.
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